Bayesketball
Fred
VanVleet

Box O-JPM

-2-101234 tov fg2 shot making dreb diff fg2a fg3a open fg3% OTHER

Box D-JPM

-2-101234 ast fg2a blk rim dfg% dreb diff midrange fg% OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
41
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
78
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
28
details

2PA per game

Rim Rate on FG2A
24
details

Proportion of 2PA at the rim

Resticted Area Efficiency
26
details

FG% in the restricted area

Paint Efficiency
34
details

FG% in the paint (outside restricted area)

Midrange Efficiency
44
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
63
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
34
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
73
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
12
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
27
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
68
details
Fewer Blocks
More Blocks

Steals Per Game
97
details
Fewer Steals
More Steals

Defense Overview
AST
90
details

Assists Per 75

TOV
19
details

Turnovers Per 75

Passing Overview
Usage
57
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
96
Usage Overview