Bayesketball
Alex
Caruso

Box O-JPM

-2-101234 fg2 shot making open fg3% usage tov ft% OTHER

Box D-JPM

-2-101234 rim dfg% fg2a ast dreb diff usage tov OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
25
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
41
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
19
details

2PA per game

Rim Rate on FG2A
59
details

Proportion of 2PA at the rim

Resticted Area Efficiency
20
details

FG% in the restricted area

Paint Efficiency
41
details

FG% in the paint (outside restricted area)

Midrange Efficiency
39
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
49
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
28
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
39
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
85
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
13
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
79
details
Fewer Blocks
More Blocks

Steals Per Game
96
details
Fewer Steals
More Steals

Defense Overview
AST
63
details

Assists Per 75

TOV
24
details

Turnovers Per 75

Passing Overview
Usage
35
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
54
Usage Overview