Bayesketball
Deandre
Ayton

Box O-JPM

-2-101234 oreb open fg3% fg2a ft% fg2 shot making tov OTHER

Box D-JPM

-2-101234 blk rim dfg% usage fg2a stl ast OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
11
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
10
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
96
details

2PA per game

Rim Rate on FG2A
35
details

Proportion of 2PA at the rim

Resticted Area Efficiency
91
details

FG% in the restricted area

Paint Efficiency
88
details

FG% in the paint (outside restricted area)

Midrange Efficiency
85
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
97
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
59
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
94
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
79
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
8
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
87
details
Fewer Blocks
More Blocks

Steals Per Game
51
details
Fewer Steals
More Steals

Defense Overview
AST
18
details

Assists Per 75

TOV
63
details

Turnovers Per 75

Passing Overview
Usage
81
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
31
Usage Overview