Bayesketball
Cam
Reddish

Box O-JPM

-2-101234 tov usage ast fg2a ft% rim rate OTHER

Box D-JPM

-2-101234 fg2a ast fg3a stl rim dfg% paint fg% OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
59
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
18
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
4
details

2PA per game

Rim Rate on FG2A
94
details

Proportion of 2PA at the rim

Resticted Area Efficiency
35
details

FG% in the restricted area

Paint Efficiency
10
details

FG% in the paint (outside restricted area)

Midrange Efficiency
60
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
60
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
33
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
71
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
37
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
70
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
51
details
Fewer Blocks
More Blocks

Steals Per Game
74
details
Fewer Steals
More Steals

Defense Overview
AST
5
details

Assists Per 75

TOV
13
details

Turnovers Per 75

Passing Overview
Usage
23
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
15
Usage Overview