Bayesketball
Patrick
Williams

Box O-JPM

-2-101234 fg2 shot making usage open fg3% stl fg2a tov OTHER

Box D-JPM

-2-101234 rim dfg% usage stl blk fg3a fg2a OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
63
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
51
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
30
details

2PA per game

Rim Rate on FG2A
51
details

Proportion of 2PA at the rim

Resticted Area Efficiency
4
details

FG% in the restricted area

Paint Efficiency
5
details

FG% in the paint (outside restricted area)

Midrange Efficiency
18
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
46
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
47
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
84
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
21
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
69
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
70
details
Fewer Blocks
More Blocks

Steals Per Game
72
details
Fewer Steals
More Steals

Defense Overview
AST
43
details

Assists Per 75

TOV
65
details

Turnovers Per 75

Passing Overview
Usage
81
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
42
Usage Overview