Bayesketball
Aaron
Nesmith

Box O-JPM

-2-101234 usage stl ast open fg3% fg2a OTHER

Box D-JPM

-2-101234 rim dfg% ast stl fg3a usage OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
57
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
22
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
53
details

2PA per game

Rim Rate on FG2A
65
details

Proportion of 2PA at the rim

Resticted Area Efficiency
36
details

FG% in the restricted area

Paint Efficiency
37
details

FG% in the paint (outside restricted area)

Midrange Efficiency
39
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
50
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
49
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
56
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
51
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
17
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
34
details
Fewer Blocks
More Blocks

Steals Per Game
32
details
Fewer Steals
More Steals

Defense Overview
AST
20
details

Assists Per 75

TOV
34
details

Turnovers Per 75

Passing Overview
Usage
45
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
40
Usage Overview