Bayesketball
Isaiah
Stewart

Box O-JPM

-2-101234 usage stl ft% open fg3% fg2 shot making rim rate OTHER

Box D-JPM

-2-101234 rim dfg% blk fg2a stl usage rim rate OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
34
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
11
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
23
details

2PA per game

Rim Rate on FG2A
98
details

Proportion of 2PA at the rim

Resticted Area Efficiency
49
details

FG% in the restricted area

Paint Efficiency
38
details

FG% in the paint (outside restricted area)

Midrange Efficiency
75
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
59
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
65
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
57
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
75
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
2
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
97
details
Fewer Blocks
More Blocks

Steals Per Game
58
details
Fewer Steals
More Steals

Defense Overview
AST
52
details

Assists Per 75

TOV
45
details

Turnovers Per 75

Passing Overview
Usage
56
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
25
Usage Overview