Bayesketball
Hunter
Tyson

Box O-JPM

-2-101234 usage fg2a fg2 shot making stl open fg3% OTHER

Box D-JPM

-2-101234 stl rim dfg% fg2a ast usage blk OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
39
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
31
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
14
details

2PA per game

Rim Rate on FG2A
75
details

Proportion of 2PA at the rim

Resticted Area Efficiency
63
details

FG% in the restricted area

Paint Efficiency
39
details

FG% in the paint (outside restricted area)

Midrange Efficiency
70
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
50
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
32
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
55
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
80
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
22
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
44
details
Fewer Blocks
More Blocks

Steals Per Game
21
details
Fewer Steals
More Steals

Defense Overview
AST
25
details

Assists Per 75

TOV
39
details

Turnovers Per 75

Passing Overview
Usage
21
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
16
Usage Overview