Bayesketball
Duop
Reath

Box O-JPM

-2-101234 usage ft% fg3a fg2 shot making fg2a OTHER

Box D-JPM

-2-101234 rim dfg% fg2a stl blk fg3a OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
48
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
83
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
18
details

2PA per game

Rim Rate on FG2A
76
details

Proportion of 2PA at the rim

Resticted Area Efficiency
39
details

FG% in the restricted area

Paint Efficiency
23
details

FG% in the paint (outside restricted area)

Midrange Efficiency
53
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
60
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
41
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
45
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
54
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
84
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
34
details
Fewer Blocks
More Blocks

Steals Per Game
10
details
Fewer Steals
More Steals

Defense Overview
AST
24
details

Assists Per 75

TOV
30
details

Turnovers Per 75

Passing Overview
Usage
6
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
33
Usage Overview