Bayesketball
RayJ
Dennis

Box O-JPM

-2-101234 usage fg3a blk fg2 shot making stl open fg3% OTHER

Box D-JPM

-2-101234 fg3a ast stl fg2a blk ft% OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
59
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
97
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
34
details

2PA per game

Rim Rate on FG2A
13
details

Proportion of 2PA at the rim

Resticted Area Efficiency
26
details

FG% in the restricted area

Paint Efficiency
46
details

FG% in the paint (outside restricted area)

Midrange Efficiency
61
details

FG% in the midrange

Interior Shooting Overview
Rim Efficiency Allowed
56
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
7
details
Fewer Blocks
More Blocks

Steals Per Game
14
details
Fewer Steals
More Steals

Defense Overview
AST
77
details

Assists Per 75

TOV
80
details

Turnovers Per 75

Passing Overview
Usage
29
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
99
Usage Overview