Bayesketball
Andre
Drummond

Box O-JPM

-2-101234 open fg3% tov oreb ast fg2 shot making ft% OTHER

Box D-JPM

-2-101234 stl dreb diff rim dfg% blk fg3a ast OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
14
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
10
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
85
details

2PA per game

Rim Rate on FG2A
86
details

Proportion of 2PA at the rim

Resticted Area Efficiency
31
details

FG% in the restricted area

Paint Efficiency
22
details

FG% in the paint (outside restricted area)

Midrange Efficiency
14
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
89
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
88
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
88
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
94
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
64
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
73
details
Fewer Blocks
More Blocks

Steals Per Game
87
details
Fewer Steals
More Steals

Defense Overview
AST
12
details

Assists Per 75

TOV
81
details

Turnovers Per 75

Passing Overview
Usage
72
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
27
Usage Overview