Bayesketball
Marcus
Smart

Box O-JPM

-2-101234 tov fg2 shot making ast open fg3% stl OTHER

Box D-JPM

-2-101234 stl ast tov rim dfg% blk dreb diff OTHER

On Off Informed JPM

O-JPMD-JPM −2.0−1.00.01.02.03.04.0
JAKOB Plus Minus
Perimeter Shot Making
54
details
Worse Shot Making
Better Shot Making

3PT% adjusted for how contested the shots are

Perimeter Shot Volume
72
details
Fewer Shots
More Shots

3PA per game

Perimeter Shooting Overview
Interior Shot Volume
39
details

2PA per game

Rim Rate on FG2A
4
details

Proportion of 2PA at the rim

Resticted Area Efficiency
27
details

FG% in the restricted area

Paint Efficiency
40
details

FG% in the paint (outside restricted area)

Midrange Efficiency
65
details

FG% in the midrange

Interior Shooting Overview
Offensive Rebounding Rate
56
details

Percentage of available offensive rebounds grabbed by player

Offensive Rebounding Difficulty
35
details
Less Contested
Less Contested

Proportion of offensive rebounds that are contested

Defensive Rebounding Rate
28
details

Percentage of available defensive rebounds grabbed by player

Defensive Rebounding Difficulty
56
details
Less Contested
More Contested

Proportion of defensive rebounds that are contested

Rebounding Overview
Rim Efficiency Allowed
33
details
Higher Rim FG% Allowed
Lower Rim FG% Allowed

Opponent rim FG% on shots contested by player

Blocks Per Game
45
details
Fewer Blocks
More Blocks

Steals Per Game
86
details
Fewer Steals
More Steals

Defense Overview
AST
85
details

Assists Per 75

TOV
82
details

Turnovers Per 75

Passing Overview
Usage
78
details

Posession ending actions per game (Turnovers + True Shooting Attempt + Potential Assist)

Time of Posession (per 36)
71
Usage Overview